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Guidelines for the Installation and Playing Custom Battles

 

Here you will find all the information you will need to know to get a battle up and running. As well as the pilot file format for playing them. They are listed below by platform

 

TIE Fighter Disk

TIE Fighter Battles can be found in the Mission Database and are very easy to install In a Windows Environment. They are all in .ZIP format and as such a zipping utility will need to be used. I recommend WinZip, which is very easy to use.

 

PLEASE NOTE!!

Most of the battles created will require the Defender of the Empire add-on disk for TIE Fighter as well as the asteroid bases patch. If this is the case it is recommended that the add-on is purchased or a copy of the X-Wing Collectors Edition is bought. This includes the Win95 version of the game.

Every custom TIE Mission contains the following files.

Mission Files (*.TIE)

Resource Files (*.LFD)

Documents (*.TXT, *.DOC)

This manual is only here to supply generic guidelines for installation of custom missions. If there are documents contained within the Zip file please read them first before commencing the installation of the battle.

This manual also assumes that you have selected the default install location for the game. This being C:\TIE. If this is not the case please replace it with the install location of your game.

All of the *.TIE files should be unzipped into the following directory

C:\TIE\MISSION

 

 

 

  

Once all of the above has been done it is time to play the game. But first you must create your pilot.

 

One thing to remember is to create a new pilot file for each custom battle that you fly. The Tactical Officer will disregard any files that have more than one battle contained within and if the pilot wishes to receive credit for it, they will have to fly it again.

One thing to bear in mind is that the pilot name is limited to 8 characters. If need be shorten the name of your pilot to include the battle number.

Once this has been done, choose the required difficulty level and start playing battle one.

Once the battle has been completed send the pilot file to your immediate superior officer. The pilot file will be found in the C:\TIE folder and have the file extension of *.TFR. Your commanding officer will then complete the battle submission form to make sure you are credited with flying the battle. 

 

TIE Fighter (TIE-CD)

TIE Fighter Battles can be found in the Mission Database and are very easy to install. In a Windows Environment. They are all in .ZIP format and as such a zipping utility will need to be used. I recommend WinZip, which is very easy to use.

 

Mission Files (*.TIE)

Resource Files (*.LFD)

Documents (*.TXT, *.DOC)

This manual is only here to supply generic guidelines for installation of custom missions. If there are documents contained within the Zip file please read them first before commencing the installation of the battle.

This manual also assumes that you have selected the default install location for the game. This being C:\TIECD. If this is not the case please replace it with the install location of your game.

All of the *.TIE files should be unzipped into the following directory

C:\TIECD\MISSION

These are the files that tell the game how to construct the mission as it contains all the information and mission variables. 

All of the *.LFD files should be placed into the following directory

C:\TIECD\RESOURCE.

These files inform the game where to find the missions and which order to play them in. Along with the Battle Title, the name of the missions and how many there are.

Once all of the above has been done it is time to play the game. But first you must create your pilot. First off all fire up the game and create a new pilot.

It is the standard within the IDSF to name your pilot file after yourself and the battle that you are playing. As such LCPT Drum is playing IDSF-TIE 1. As such his pilot name would be DRUM1.

One thing to remember is to create a new pilot file for each custom battle that you fly. The Tactical Officer will disregard any files that have more than one battle contained within and if the pilot wishes to receive credit for it, they will have to fly it again. 

One thing to bear in mind is that the pilot name is limited to 8 characters. If need be shorten the name of your pilot to include the battle number.

Once this has been done, choose the required difficulty level and start playing battle one.

Once the battle has been completed send the pilot file to your immediate superior officer. The pilot file will be found in the C:\TIECD folder and have the file extension of *.TFR. Your commanding officer will then complete the battle submission form to make sure you are credited with flying the battle. 

 

TIE Fighter (TIE 95)

Please note that TIE 95 refers to the version of TIE Fighter that is included within the X-Wing collectors Edition for Windows 95.

TIE Fighter Battles can be found in the Mission Database and are very easy to install. In a Windows Environment. They are all in .ZIP format and as such a zipping utility will need to be used. I recommend WinZip, which is very easy to use.

Every custom TIE Mission contains the following files.

Mission Files (*.TIE)

Resource Files (*.LFD)

Documents (*.TXT, *.DOC)

This manual is only here to supply generic guidelines for installation of custom missions. If there are documents contained within the Zip file please read them first before commencing the installation of the battle.

This manual also assumes that you have selected the default install location for the game. This being C:\Program Files\LucasArts\TIE95. If this is not the case please replace it with the install location of your game.

All of the *.TIE files should be unzipped into the following directory

C:\Program Files\LucasArts\TIE95\MISSION

These are the files that tell the game how to construct the mission as it contains all the information and mission variables.

All of the *.LFD files should be placed into the following directory 

C:\Program Files\LucasArts\TIE95\RESOURCE.

These files inform the game where to find the missions and which order to play them in. Along with the Battle Title, the name of the missions and how many there are.

Once all of the above has been done it is time to play the game. But first you must create your pilot. First off all fire up the game and create a new pilot.

It is the standard within the IDSF to name your pilot file after yourself and the battle that you are playing. As such LCPT Drum is playing IDSF-TIE 1. As such his pilot name would be DRUM1.

One thing to remember is to create a new pilot file for each custom battle that you fly. The Tactical Officer will disregard any files that have more than one battle contained within and if the pilot wishes to receive credit for it, they will have to fly it again.

Once this has been done, choose the required difficulty level and start playing battle one.

Once the battle has been completed send the pilot file to your immediate superior officer. The pilot file will be found in the C:\TIE95 folder and have the file extension of *.TFR. Your commanding officer will then complete the battle submission form to make sure you are credited with flying the battle.

X-Wing Vs TIE Fighter

X-Wing Vs TIE Fighter Battles can be found in the Mission Database and are very easy to install. In a Windows Environment. They are all in .ZIP format and as such a zipping utility will need to be used. I recommend WinZip, which is very easy to use.

All XvT Battles should contain the following files

Mission Files (*.TIE)

Mission List Files (*.LST)

Documents (*.TXT, *.DOC)

Voice Files (*.WAV) Optional

Voice List Files (*.LST) Optional

This manual is only here to supply generic guidelines for installation of custom missions. If there are documents contained within the Zip file please read them first before commencing the installation of the battle.

This manual also assumes that you have selected the default install location for the game. This being C:\Program Files\LucasArts\XWINGTIE. If this is not the case please replace it with the install location of your game.

All of the *.TIE files should be unzipped into the following directory

C:\Program Files\LucasArts\XWINGTIE \TRAIN

These are the files that tell the game how to construct the mission as it contains all the information and mission variables.

All of the *.LST files should be placed into the following directory 

C:\Program Files\LucasArts\XWINGTIE\TRAIN

The *.LST Files can be named any of the following

Mission.LST

Rebel.LST

Imperial.LST

These files inform the game that a new battle has been installed.

Voice Files and Voice List Files *.LST, *.WAV should be placed in the following directory.

C:\Program Files\LucasArts\XWINGTIE\WAVE

Remember that the Voice List files are always the same name as the mission files but with an .LST file extension. 

Once all of the above has been done it is time to play the game. But first you must create your pilot. First off all fire up the game and create a new pilot.

It is the standard within the IDSF to name your pilot file after yourself and the battle that you are playing. As such LCPT Drum is playing IDSF-TIE 1. As such his pilot name would be XvT-DRUM1.

One thing to remember is to create a new pilot file for each custom battle that you fly. The Tactical Officer will disregard any files that have more than one battle contained within and if the pilot wishes to receive credit for it, they will have to fly it again.

Once this has been done, and the game has been started choose Training and a side, I hope this would be Imperial J. Then the custom missions should be displayed.

Once the battle has been completed send the pilot file to your immediate superior officer. The pilot file will be found in the C:\Program Files\LucasArts\XWINGTIE folder and have the file extension of *.TFR. Your commanding officer will then complete the battle submission form to make sure you are credited with flying the battle.

 

Balance of Power (XvT) 

Balance of Power Battles can be found in the Mission Database and are very easy to install. In a Windows Environment. They are all in .ZIP format and as such a zipping utility will need to be used. I recommend WinZip, which is very easy to use.

All XvT Battles should contain the following files

Mission Files (*.TIE)

Mission List Files (*.LST)

Documents (*.TXT, *.DOC)

Voice Files (*.WAV) Optional

Voice List Files (*.LST) Optional

This manual is only here to supply generic guidelines for installation of custom missions. If there are documents contained within the Zip file please read them first before commencing the installation of the battle.

This manual also assumes that you have selected the default install location for the game. This being C:\Program Files\LucasArts\XWINGTIE\balanceofpower. If this is not the case please replace it with the install location of your game.

All of the *.TIE files should be unzipped into the following directory

C:\Program Files\LucasArts\XWINGTIE \balanceofpower\TRAIN

These are the files that tell the game how to construct the mission as it contains all the information and mission variables.

All of the *.LST files should be placed into the following directory 

C:\Program Files\LucasArts\XWINGTIE\balanceofpower\TRAIN

The *.LST Files can be named any of the following

Mission.LST

Rebel.LST

Imperial.LST

These files inform the game that a new battle has been installed.

Voice Files and Voice List Files *.LST, *.WAV should be placed in the following directory.

C:\Program Files\LucasArts\XWINGTIE\balanceofpower\WAVE

Remember that the Voice List files are always the same name as the mission files but with an .LST file extension. 

Once all of the above has been done it is time to play the game. But first you must create your pilot. First off all fire up the game and create a new pilot.

It is the standard within the IDSF to name your pilot file after yourself and the battle that you are playing. As such LCPT Drum is playing IDSF-TIE 1. As such his pilot name would be BoP-DRUM1.

One thing to remember is to create a new pilot file for each custom battle that you fly. The Tactical Officer will disregard any files that have more than one battle contained within and if the pilot wishes to receive credit for it, they will have to fly it again.

Once this has been done, and the game has been started choose Training and a side, I hope this would be Imperial J. Then the custom missions should be displayed.

Once the battle has been completed send the pilot file to your immediate superior officer. The pilot file will be found in the C:\Program Files\LucasArts\XWINGTIE\balanceofpower folder and have the file extension of *.TFR. Your commanding officer will then complete the battle submission form to make sure you are credited with flying the battle.

 

X-Wing Alliance 

X-Wing Alliance Battles can be found in the Mission Database and are very easy to install. In a Windows Environment. They are all in .ZIP format and as such a zipping utility will need to be used. I recommend WinZip, which is very easy to use.

All XvT Battles should contain the following files

Mission Files (*.TIE)

Mission List Files (*.LST)

Pilot File (*.PLT)

Documents (*.TXT, *.DOC)

Data Files (*.TXT) Optional

Voice Files (*.WAV) Optional

Voice List Files (*.LST) Optional

This manual is only here to supply generic guidelines for installation of custom missions. If there are documents contained within the Zip file please read them first before commencing the installation of the battle.

This manual also assumes that you have selected the default install location for the game. This being C:\Program Files\LucasArts\XWINGTIE\XWingAlliance. If this is not the case please replace it with the install location of your game.

All of the *.TIE files should be unzipped into the following directory

C:\Program Files\LucasArts\XWINGTIE\XWingAlliance\Missions

These are the files that tell the game how to construct the mission as it contains all the information and mission variables.

All of the *.LST files should be placed into the following directory 

C:\Program Files\LucasArts\XWINGTIE\XWingAlliance\Missions

These files inform the game that a new battle has been installed.

Data files (*.TXT) go into the following directory

C:\Program Files\LucasArts\XWINGTIE\XWingAlliance\

However the data file EMAIL.TXT should be placed in

C:\Program Files\LucasArts\XWINGTIE\XWingAlliance\Missions

Voice Files and Voice List Files *.LST, *.WAV should be placed in the following directory.

C:\Program Files\LucasArts\XWINGTIE\XWingAlliance\WAVE

Remember that the Voice List files are always the same name as the mission files but with an .LST file extension. In addition, if the wave directory does not already exist you may have to create it. 

Once all of the above has been done it is time to play the game. But first you must create your pilot. First off all fire up the game and create a new pilot.

It is the standard within the IDSF to name your pilot file after yourself and the battle that you are playing. As such LCPT Drum is playing IDSF-TIE 1. As such his pilot name would be XWA-DRUM1.

One thing to remember is to create a new pilot file for each custom battle that you fly. The Tactical Officer will disregard any files that have more than one battle contained within and if the pilot wishes to receive credit for it, they will have to fly it again.

Once this has been done create a new pilot and start playing the battle as normal.

Once the battle has been completed send the pilot file to your immediate superior officer. The pilot file will be found in the C:\Program Files\LucasArts\XWINGTIE\XWingAlliance folder and have the file extension of *.TFR. Your commanding officer will then complete the battle submission form to make sure you are credited with flying the battle.